Pippin Barr, Assistant Professor in the Department of Design and Computation Arts at Concordia University in Montréal, has released a game that I’m sure you’re all going to enjoy. It’s called It is as if you were doing work and it simulates the day-to-day activities of the average knowledge worker. Need to write a document? Close a bunch of notifications first. Finished with one task? Handle another that is equally cryptic. I couldn’t get very far without getting absolutely frustrated and I doubt you’ll make it very far either.
After a couple of months with it on the back-burner, I came back to the game thinking mostly in terms of technologies. Specifically, I was teaching a web development course at university and started thinking it would be interesting to build a game using a kind of standard-issue user-interface library like jQuery as opposed to building it with a game engine. It felt like there was something appropriate about using tools that actually fit in with the nature of the game as interface-oriented. So at that point I started nailing down what I’d actually be able to implement with jQuery UI’s tools (e.g. checkboxes, radio buttons, buttons, progress bars, etc.).
The game is best played on a desktop, just like a traditional cubicle warrior would, so put down your phone for a minute and remind yourself that this is just a game and your entire livelihood and, for some, societal and health protections are based on the need to reproduce these actions for equally baffling reasons in the real world.