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King Kong Roars to Life in New Image from ‘Kong: Skull Island’

[Image Credit: Legendary Pictures]

You’re making a new King Kong movie. How do you make the titular monster? You basically just take an ape and make him bigger, right? Wrong.

At least for director Jordan Vogt-Roberts, who just so happens to be making Kong: Skull Island, that’s the wrong way to do it. You can’t just take a silverback and make him the size of a small building. That may be intimidating, sure, but it’s not particularly memorable in this day and age. More importantly, just making a monster big doesn’t mean you’ve made a character. And even though he may just seem like a destructive force of nature, King Kong needs to feel like a living, breathing character.

That’s why it’s exciting to hear Vogt-Roberts say all of the right things in his interview with Entertainment Weekly. This new Kong is supposedly unlike any we’ve seen before. The closest comparison point is the original 1933 version, but even that just seems like a starting point. But even that’s just a design issue. What’s so interesting about Kong: Skull Island is that it’s going to show us Kong in his down time. In Vogt-Roberts’ words:

“Kong’s always been a little bit tragic. You can’t tell exactly from the still, but the way that he walks on the island, the way that he goes from place to place, I wanted to communicate something about his headspace and about the way that, in certain ways, he’s the protector of this island and then in other ways he’s killing time. The way he lumbers, the way that he drags himself from place to place, there’s an exhaustion to him. There’s obviously a huge power to him, but there’s a sadness contained within his animation. The way that he walks and his facial capture fused with this very energetic, young Kong at the same time.”

Exclusive: Your first look at @kongskullisland‘s monster: https://t.co/fwamBjX6yk#kongskullislandpic.twitter.com/WaGUPdfzsq

— Entertainment Weekly (@EW) November 10, 2016

But the encouraging quotes don’t just stop there. Vogt-Roberts also had this to day:

“We’re also fundamentally not playing the same game that Gareth Edwards’ Godzilla did and most monster movies do, which I’m sort of sick of the notion that a monster movie needs to wait an hour or 40 minutes until the creature shows up. Kong traditionally does not show up in these movies until very, very late, and the monster traditionally does not show up until very, very late in a monster movie, so a lot of these movies tend to have this structure that’s a bit of a slow burn. Something about this movie made me want to reject that and play a very, very different game.”

Kong: Skull Island hits theaters on March 10, 2017.

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